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Vervemobile Motion Guidelines

ClientVerve
RoleMotion Design System
Year2025
ToolsAfter Effects, Figma
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Overview

I built the motion design guideline system for Vervemobile, defining how the app's interface should move — from micro-interactions to full-screen transitions — so animation stays consistent no matter who's building on top of it.

I set out core principles — timing, easing, hierarchy of motion — then broke them into reusable patterns for the moments that matter most: loading states, card transitions, button feedback, navigation. The result is a reference any designer or engineer on the team can pick up and apply, so the product's feel never has to be reinvented from scratch.

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